Mordobb Posted July 20, 2013 Share Posted July 20, 2013 (edited) Here s the situation. A sniper kneeled, not under fire and at full aim shoot at an Alien and miss, till there nothing wrong. The wrong part arises when this shot is so astray that it kills another soldier that was 5 tiles in front and 3 tiles side from the sniper to Alien LOS, AKA, intended bullet course. Now i wouldn t have a problem were it be a shotgun, a pistol, or any weapon under the snap shot / full auto, 3rb fire (since full auto, by the lack of accuracy, is a snap shot). But when this come with a full aimed shot in a calm situation for the shooter, especially that the shooter has a scoope and to shoot, the alien is supposed to be in scope, such deviation look and feel absurd. I don t know if the "QTT" of "astray" can be adjusted ingame, but if it can it would be a welcome adjustment. Edited July 20, 2013 by Mordobb Quote Link to comment Share on other sites More sharing options...
Jorboc Posted July 20, 2013 Share Posted July 20, 2013 Maybe he coughed. You never know. What was the sniper's firing accuracy? Quote Link to comment Share on other sites More sharing options...
Mordobb Posted July 21, 2013 Author Share Posted July 21, 2013 yeah right, very smart answer. Accuracy has nothing to do with this case. 69, o ggod mark isn t it ? Quote Link to comment Share on other sites More sharing options...
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