C. jejuni Posted July 14, 2013 Share Posted July 14, 2013 (edited) Whenever I approach a UFO, the interior is revealed as though the door and parts of the hull would not block sight. Pciture here, once Steam works again. When I tried to activate roofs once, nothing happened for the current round -probably related to the other issue I posted-, and in the next round this happened. Reference picture. Edited July 14, 2013 by C. jejuni Quote Link to comment Share on other sites More sharing options...
Chris Posted July 17, 2013 Share Posted July 17, 2013 Is this for all UFOs, or just the Scout? Quote Link to comment Share on other sites More sharing options...
SoftwareSimian Posted July 17, 2013 Share Posted July 17, 2013 I had this a couple days ago with the Light Scout (screenshot below), it doesn't seem to be restricted by UFO type. In this case the UFO was opaque until the highlighted soldier (top-right) approached from the open gateway and saw the alien inside. http://cloud-2.steampowered.com/ugc/595883498826931980/8182505D8AB514CB6FA4EB106240F2859BEEFFFD/ Quote Link to comment Share on other sites More sharing options...
Rogueywon Posted July 17, 2013 Share Posted July 17, 2013 It's happening for me across all UFO types and it seems to happen in both directions (as in, aliens inside can see out through the walls). It's particularly bad with the cruiser type UFOs. Aliens on the upper deck can see the outside area by the various doors to the UFO. Trying to close in on those doors triggers countless reaction shots from them. It's not dangerous, because their shots don't pass through the walls, but it does slow things down a bit. Can confirm this didn't happen in 19.3 and earlier. Quote Link to comment Share on other sites More sharing options...
KRI Posted July 17, 2013 Share Posted July 17, 2013 v18 stable has the similar issue. Landingship became opaque as the soldiers approached. From most UFOs the aliens inside start shooting outside towards the soldiers. The shots do not pass through the UFO walls. There are no aliens outside. How do they know the locations of the soldiers? Quote Link to comment Share on other sites More sharing options...
4Aces Posted July 19, 2013 Share Posted July 19, 2013 Some aliens are treated as part of the Xeno-squad and can make architecture/obstructions transparent. In my mega-bug thread for v18 I covered an alien crouching behind a water-trough (Farm map) performing this. As soon as the alien was dead, the trough went back to being opaque. SoftwareSimian's picture shows the same thing, as the Sebillian is making the console in front of it transparent. We are seeing the ship through it's POV. Quote Link to comment Share on other sites More sharing options...
Aaron Posted July 19, 2013 Share Posted July 19, 2013 Something has changed recently in the line of sight algorithm that is causing all these problems with UFOs, I will get Sergey to fix it back to the way it was when it worked. Quote Link to comment Share on other sites More sharing options...
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