C. jejuni Posted July 14, 2013 Share Posted July 14, 2013 (edited) Well, nothing much to really explain here. I wound up with a desert mission when I attacked a crash site that was deep inside the African jungle, hundreds of km away from the nearest desert in real life. That is weird and disappointing. How does the game decide which tileset to use? Picture Edited July 14, 2013 by C. jejuni Quote Link to comment Share on other sites More sharing options...
Matthew Posted July 15, 2013 Share Posted July 15, 2013 Imagine the detection like this: The map is painted with zones, and each zone represents a tileset. I'll forward it and have to level designer look into it. Quote Link to comment Share on other sites More sharing options...
C. jejuni Posted July 15, 2013 Author Share Posted July 15, 2013 That's what I thought, which is why I was surprised. Quote Link to comment Share on other sites More sharing options...
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