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[UI] Aufklarer's Soldier Role Images


Aufklarer

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it would be tremendously helpful to have an idea of the soldier's role in the personnel screen. For example, I'd like my two most accurate Xenonauts to be snipers. I go into the personnel screen to see who are the top two. I can assign them to a Dropship, but not only can't I figure out who my current snipers are to compare, but I can't assign a role to the top two.

Assuming it will load only the default equipment load, it would be great to do it all in one place.

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it would be tremendously helpful to have an idea of the soldier's role in the personnel screen. For example, I'd like my two most accurate Xenonauts to be snipers. I go into the personnel screen to see who are the top two. I can assign them to a Dropship, but not only can't I figure out who my current snipers are to compare, but I can't assign a role to the top two.

Assuming it will load only the default equipment load, it would be great to do it all in one place.

I agree 100% I made a thread a while back (see here) to highlight that exact issue. I would be very helpfull if this could be implemented.

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Update incoming soon. All weapons to be 3D icons rather than a mix of 2D/3D as they currently are. The laser, plasma and mag weapons will probably remain 2D for the time being once I have added them in a future update, although I will play around with making them 3D when time allows.

As I am starting to create a collection now the next release will have images catagorised by type. Please any further additions that anyone would like me to add post here or PM me and add a reference picture if you like so I can create a role to your preference.

@Walrus are there any other weapons you would like that link specifically into your mod?

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if you let me know which ones look fuzzy i'm going back over them slowly so I can see if they can be improved, The first ones I made I added an outer glow to the icons. This could cause the fuzziness you speak of.

Grenadier and Assault were the ones I noticed the most, now that you mention they seem to have glow, but another thing I noticed was that within the "Soldier equipment" screen these icons are represented much larger than in image editors (around 1.5-2X the original) which has nothing to do wit my screen size so even when looking at them from further away they still get fuzzy. The later is probably controlled by the menu and has a relative size to screen thus enlarging these images with fixed resolution over the size they are best used (e.g.: corner pixels are clearly visible and the background lines blur with the glow of the weapons) - This is probably due to the role names requiring space, but for the best quality of the images their native resolution should be used by the "Change role" menu. I just haven't noticed this before since the basic role images are pretty simple with a red background and a single letter.

Guess this will change once the new GUI is introduced and hope it will show the role images in their own resolution (which is fixed so they always appear ok in the window.

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Yeah I guess that's the issue, I have a 17" screen but i play on a high resolution so the images appear small in size on the screen in game. Ill be redoing the grenadier image anyway with a slightly more detailed one and the assault (and for that matter all 2D weapons) will be removed in a future update.

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You mean laser shotgun. ;)

I just renamed the icon as per the naming convention in the xenonaut files. I just used laser carbine for ease as thats what it is designated on it's image file.

One question:

Can we have both the 2D and the 3D images?

Like, please don't remove the 2D images from the pile; I actually prefer them to the 3D sometimes in that they're easier to read.

I have deleted a few of the 2D icons already although I still have most of them, once 3D icons are finished i will seperate the 2D and 3D ones into different downloads.

Are these actually 3d render stylized to 2d or did you draw them manually in a 2d enviroment (i.e. 3dsmax -> PS or only PS) ?

Only PS I am manually creating the 3D effect, mainly because I don't know of an automated way, and tutorials are hard to download as the internet out here is shoddy at best. It struggles to load facebook lol.

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I have deleted a few of the 2D icons already although I still have most of them, once 3D icons are finished i will seperate the 2D and 3D ones into different downloads.

That's great! I like most of your icons 2D or 3D but my favorite ones are AkRifleman and Rocket laucher :) Using them all the time...

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The problem with the 2D icons is that to make them fit inside the given space the role image has, they often look distorted and squished or worse, shrunk to a size that makes the resolution cry out with pain. Take for example the sniper rifles the original 2D ones were waaaay to long, that's why I made the 3D ones.

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