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Grenades UI [Build 18]


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So the shown probability of a hit (or land in the same tile, which I believe is equivalent for damage purposes) seems way under the hit rate I'm getting.

The lack of a path line also seems to get me in a lot of trouble with the grenades hitting cover and doing friendly fire (corners are the worst)

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We are working on some code at the moment to allow you to reliably throw grenades over obstacles; I may also see about highlighting objects that are blocking a grenades flight path, so you can easily see if you are going to hit a building corner (or whatever) before you throw.

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