the.trav Posted June 26, 2013 Share Posted June 26, 2013 So the shown probability of a hit (or land in the same tile, which I believe is equivalent for damage purposes) seems way under the hit rate I'm getting. The lack of a path line also seems to get me in a lot of trouble with the grenades hitting cover and doing friendly fire (corners are the worst) Quote Link to comment Share on other sites More sharing options...
Aaron Posted June 26, 2013 Share Posted June 26, 2013 We are working on some code at the moment to allow you to reliably throw grenades over obstacles; I may also see about highlighting objects that are blocking a grenades flight path, so you can easily see if you are going to hit a building corner (or whatever) before you throw. Quote Link to comment Share on other sites More sharing options...
the.trav Posted June 27, 2013 Author Share Posted June 27, 2013 Good to hear, hopefully I can stop dropping frags at my feet Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted June 29, 2013 Share Posted June 29, 2013 That takes the fun out of it Quote Link to comment Share on other sites More sharing options...
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