smoitessier Posted June 17, 2013 Share Posted June 17, 2013 the light scout door was open but when i fired sounded like the bullet slammed into a closed door Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted June 17, 2013 Share Posted June 17, 2013 I've gotten this as well, exactly the same issue. It was on an arctic map, though, but since they're all the same UFOs it shouldn't matter, right? Quote Link to comment Share on other sites More sharing options...
relkin43 Posted June 17, 2013 Share Posted June 17, 2013 Does it do that when somebody isn't standing next to them? Wondering if this is related to the whole Dick Cheney syndrome which has overcome our troops in V19 Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted June 17, 2013 Share Posted June 17, 2013 It's never done this for when there's a soldier in front of you; it just shows the green circles to indicate you'll be shooting them. No, this is an issue with the door, or a wall, or some other hard prop. Quote Link to comment Share on other sites More sharing options...
aeon Posted June 17, 2013 Share Posted June 17, 2013 I've noticed the 0 chance to hit while shooting through an open door too. As soon as I step into the room the chance goes up to 70% (for snipers). It might be only a display issue since most of the time I hit the target despite the 0% chance. Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted June 17, 2013 Share Posted June 17, 2013 I've had the projectiles hit the "door" or whatever it is that's causing the blockage almost every time. Quote Link to comment Share on other sites More sharing options...
Tomsk Posted June 18, 2013 Share Posted June 18, 2013 Yeah, here my screeny of the same thing. The guy to the left and the right of the poor sniper can both acquire and shoot. Is the screenshot issue a known bug? Quote Link to comment Share on other sites More sharing options...
Matthew Posted June 24, 2013 Share Posted June 24, 2013 It is a known issue for light scouts. Quote Link to comment Share on other sites More sharing options...
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