Jul Posted June 17, 2013 Share Posted June 17, 2013 Not sure this is really a bug, but it looks like one to me, so here it is. On the Geoscape, a flight of 2 Foxtrots got engaged by a Cruiser. These 2 planes are out of ammo due to already shooting them on another Cruiser ; they got engaged on their way back to base by a second Cruiser. On the Air Combat screen, I execute a "disengage" command and both my aircrafts escape safely : the cruiser can't catch up with them on pure speed level. However, the Cruiser keeps re-engaging them several times, even after several successful (and easy) escapes until the Foxtrots crash because of lack of fuel. From my understanding, if these planes (without using the Afterburner boost) can outrun the UFO, why does this UFO keep catching up ? Thanks for your analysis ! Julien Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted June 17, 2013 Share Posted June 17, 2013 It's a known issue, planes getting "toggled" and having continuous air combats, basically. It sucks, and it's being looked at. Quote Link to comment Share on other sites More sharing options...
Jul Posted June 17, 2013 Author Share Posted June 17, 2013 OK, good to know that it is a known issue It pissed me off pretty bad because, hey, planes don't grow on trees... Quote Link to comment Share on other sites More sharing options...
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