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[V18 Stable] Hidden combat lasts forever on a mission


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Note that I had months of successful missions, including terror ones, and had three successful turns on this mission before this problem occurred.

The game doesn't leave the "Hidden Movement" phase, as if some alien was thinking indefinitely.

I can still press Escape and have the menu, or hear sounds when I click.

Leaving game and resuming the save game (which is on ironman mode) reproduces the problem 100 % of the time on this computer. Save game would be attached if I had permission to put attachments here!

Edited by Telparion
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Here is the SAV file :

http://www.gamer-galaxy.net/transfert/AutosaveIM2013-06-03_22.41.02.sav

It was the one in MyDocuments/Xenonauts folder.

And just in case, the other file that gets generated once I launch the game:

http://www.gamer-galaxy.net/transfert/__newGameSave__

Please tell me if you have this problem !

The terror mission occurs in Melbourne, Australia.

Edited by Telparion
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I know it's rather obvious from the rest of the title, but in the future could you include the bug location in your thread title? It's to increase uniformity reduce potential confusion.

For example:

"[v19 Experimental / Ground Combat] Hidden movement lasts forever on a mission"

Thanks!

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Actually, once we are stuck on this, the reload only brings out back the Hidden Movement screen and its never-ending loop. This is because I played this one on Ironman mode, so I cannot load before it happens.

However :

The thread's fix totally worked !

It removes the bug. Sometimes we end again on it (because of a Reapear, as it seems, indeed) but the fix then again can allow us to get through.

Also, I have to shamefully report that I made a mistake and am playing this with v18 Stable version, instead of experimental one.

Shame on me.

I should end like the horse under svidangel callsign for this.

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