svidangel Posted June 11, 2013 Share Posted June 11, 2013 So I've been noticing as I train up reaction fire... on Reapers... it seems that if more than one unit takes a reaction fire shot at once, the Reaper just ends its turn. No suppression, not necessarily even hit, but if a second reaction shot goes off before the alien gets to move again it just freezes. What I'm wondering is if this is intended behavior for incoming fire, or if maybe the check for the alien's turn is interrupted by a second (or more) reaction fire shot? Anyone else noticing similar behavior? Quote Link to comment Share on other sites More sharing options...
Sathra Posted June 12, 2013 Share Posted June 12, 2013 I've noticed they run away if they get hit by reaction fire. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.