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[v18.51HF3/Steam - Ground Combat] Rifle in ground combat going to one-shot mode alone


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Yes, the game remembers the last setting, similar to selecting a heavy weapons guy and then a rifleman - rifle is in burst mode. Seems to me it's a global variable and not a soldier-specific one. Probably working as intended, or at least as coded.

I'm all for making it soldier specific though... but compared to other extremely game breaking bugs I think this can wait xD

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Same thing goes for aiming time - if you set a rifleman to take aimed shot (40 AP) and select another one and aim - he will also try to use 40 AP. In Jagged Alliance every shot made reset on the AP count. Honestly don't know which solution is better.

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Chris has said that he agrees with soldiers remembering their own fire mode rather than following the previously selected one.

It is not yet in (as you noticed) but hopefully once the new UI is sorted he will have more time for these nice features that make the game more fun to play.

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Chris has said that he agrees with soldiers remembering their own fire mode rather than following the previously selected one.

It is not yet in (as you noticed) but hopefully once the new UI is sorted he will have more time for these nice features that make the game more fun to play.

Thanks for the heads up.

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