Chris Posted August 19 Posted August 19 This update is only accessible by switching to our Experimental branches (instructions on how to do so here). Bugfixes: Updated the way the game reads save games so that corrupted (or very old) save games existing in the save game directory can no longer cause crashes. Fixed a mod-related issue with template patching, where the game would crash in some incorrect circumstances when in development mode and template patches were interacting with other modded templates / patches. Quote
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