Chris Posted June 14 Posted June 14 This update is only accessible by switching to our Experimental branches (instructions on how to do so here). Changes: Fixed a bug where air combat autoresolve would regularly time out and result in a draw. Added a "changelog" for modders that lists the changed files in each version of the game, which should make it easier for modders to track while files they need to update after each new release. This can be found at Xenonauts2/Assets/Assets/xenonauts/changelogs/
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now