KOKON Posted June 1 Posted June 1 I've lost like 5 interceptors already. First two i've lost when not realising the fact that after being refubrished my planes have 1% of hp. (This is because progressbar is mono-color after repair. You would expect it to be mono-color but you would expect it to be 100% ready and not 1) Another 3 ive lost trying to tail a ufo when having 1% hp. Maybe Forbid the takeoff if hp is lower than 25%... And maybe add a red frame around the plane so it is very clear that the plane is barely flyable Quote
ooey Posted June 3 Posted June 3 I like the fact that interceptors drop out of the battle before they get shot down. The Xenonauts only aircraft advantage. They can always escape total destruction because they are aircraft, not UFOS. The emergency refit is much welcome! Quote
Shotcrete Posted June 4 Posted June 4 The health icon is already red if the interceptor is low on HP. Even at 1% they can be very useful and effective missile carriers. Quote
Hapato Posted July 4 Posted July 4 I have encountered this way back. I would hope that when rebuilt they have some percentage. Quote
Shotcrete Posted July 26 Posted July 26 You just need to read the health indicator. Don't restrict the player, respect the player to make the right decisions. Quote
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