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Posted

See attached screenshot sequence. Crouched soldier shoots cyberdrone twice, hits both shots. Standing soldier also shoots cyberdrone twice, hits both shots. The tooltip armor/health display for the cyberdrone does not update after each shot until the armor is sufficiently gone for it to actually lose health, then suddenly almost all the armor is gone. It should update after each hit showing the armor decreasing with each shot.

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auto_groundcombat_turn_2_start-1056.json

  • 4 weeks later...
Posted

I concur, it seems cyberdrone armor doesn't update with damage very consistently. I was shooting at one and it didn't show any damage and then a 50hp final shot kills it and it explodes without ever looking like it was damaged. Unexpected behavior and slightly unnerving I though it was invincible for a while! 

Posted
On 5/15/2026 at 1:53 PM, SoftwareSimian said:

See attached screenshot sequence. Crouched soldier shoots cyberdrone twice, hits both shots. Standing soldier also shoots cyberdrone twice, hits both shots. The tooltip armor/health display for the cyberdrone does not update after each shot until the armor is sufficiently gone for it to actually lose health, then suddenly almost all the armor is gone. It should update after each hit showing the armor decreasing with each shot.

20260515014648_1.jpg

20260515014655_1.jpg

20260515014708_1.jpg

20260515014712_1.jpg

20260515014719_1.jpg

auto_groundcombat_turn_2_start-1056.json 3.57 MB · 1 download

Sorry for the very late reply, but we've looked into this issue and it should get fixed in a future patch.

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