Martouf82 Posted May 7 Posted May 7 This is my 2nd attempt on this terror mission with reapers, and both times I am overrun from the start. I'm playing: MARS 2 Shields 3 Snipers 2 Grenadiers Grenadiers to uncover aliens Snipers to kill Shields to block Mars to block, roadkill bugs and kill It needs about 3 snipers to kill a sebilon I think I killed like 4 of them in this mission. And the reapers keep on coming. I might be unlucky with the map since i got to defend 180 degrees But I was unable to do more than a few steps outside the ship. So I guess I need to leave this mission on this turn. Anyone got a good tip how to beat this mission on highest diff? I need different tactic. Please not guessing but from experience. My soldiers are high trained and did a lot of 100% shots, nearly all hit, but not enough DPS. Quote
Martouf82 Posted May 7 Author Posted May 7 As you can see I did quite some killing but the waves kept coming Quote
Shotcrete Posted May 7 Posted May 7 26/34 is pretty good. I would suggest neutralising the ranged enemies with smoke. Quote
Martouf82 Posted May 7 Author Posted May 7 I'm using a lot of smoke grenades. First units I use are to remove cover with grenades if needed. Then deal damage. Then with last 1-2 units I decide if I need smoke and position shields, preferably smoke on aliens if possible I never really tried smoke grenade launcher, you mean that? Quote
StanleyYellNuts Posted May 12 Posted May 12 You basically already realized your main problem: Not enough DPS Bringing 2 grenadiers and 1 Mars to remove cover and strip armour severely limits the HP damage you can do to the enemies. I would just bring 1 grenadier or 1 Mars Not having assaults with their shotguns and heavies with machine guns removes two of the highest DPS weapon types from your team Also 3 snipers seems excessive especially if you cannot double-shoot with them consistently. In that case a normal rifleman to get two shots off on charging reapers seems better With your 8 soldiers I would bring 2 shield, 2 assault, 1 Mars/grenadier, 1 heavy, 1 rifleman, 1 sniper Also you seem to have just 8 soldier slots. In that case I suggest you focus on getting the next transport (Dragonfly) with 10 soldiers ASAP Quote
Martouf82 Posted May 13 Author Posted May 13 Ye want the dragonfly asap but impossible to get before this first reaper terror mission. Stanley you play highest diff? I think my next attempt I will try a full gasmask team with shotguns and coversmoke grenadiers. Quote
Martouf82 Posted May 21 Author Posted May 21 I got through this easier this time. Shotguns and gasmasks is not the approach btw. As Stanley mentions, getting Dragonfly sooner is possible and key. I missed how rushing to lasers suck, because you have Sebilons entering the game at that moment. They have same damage amount, just different weapon type which they are resistant too. The robots are vs kinetic, but because I always need shields, I also have sticks which is 2 attacks and down! Baton vs robots feels stupid btw, but apparently effective in the game. So I wait with laser tech, keep kinetic snipers and batons. Quote
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