fusion-waffle Posted April 7 Posted April 7 Description minor map glitch - endgame #1 - floors of upper storey alien bunkers display as walkable black void when demo-charged What Happened Upgraded to v7.18.7 stable, loaded save, started operation endgame. A few turns in, after throwing a demo-charge on a Sebillian in the bunker, noticed this cosmetic glitch: Further Info Please see attached bug report zip: bug_report_2026-04-08-08h04_gc_7.18.7_user_f11_0.zip Quote
Kouki Posted April 8 Posted April 8 7 hours ago, fusion-waffle said: Description minor map glitch - endgame #1 - floors of upper storey alien bunkers display as walkable black void when demo-charged What Happened Upgraded to v7.18.7 stable, loaded save, started operation endgame. A few turns in, after throwing a demo-charge on a Sebillian in the bunker, noticed this cosmetic glitch: Further Info Please see attached bug report zip: bug_report_2026-04-08-08h04_gc_7.18.7_user_f11_0.zip Oh hmm, something must've broken quite recently. We'll get it fixed asap Quote
fusion-waffle Posted April 8 Author Posted April 8 The bunker rooftops outside of these upper storey rooms seem to work fine -- they can be blown up & the frills look good. Quote
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