Skitso Posted April 6 Posted April 6 (edited) Aircombat UI has some slight UX issues: Mouse hovering aircraft panels on the right highlights the corresponding unit on the map. This is the correct behaviour. However, hovering the same aircraft on the map doesn't highlight the corresponding panel on the right. Selecting an aircraft by clicking it on the map doesn't select the aircraft panel on the right. Also you can end in a state where multiple aircraft panels are selected at the same time. This can be done selecting aircraft #1 by clicking it's panel on the right, Then, click aircraft #2 on the map and then clicking aircraft #2 panel on the right -> both aircrafts are selected (only visually) Additionally, activating the afterburner should disable weapon buttons visually. Edited April 6 by Skitso Quote
Kouki Posted April 7 Posted April 7 On 4/6/2026 at 3:31 PM, Skitso said: Aircombat UI has some slight UX issues: Mouse hovering aircraft panels on the right highlights the corresponding unit on the map. This is the correct behaviour. However, hovering the same aircraft on the map doesn't highlight the corresponding panel on the right. Selecting an aircraft by clicking it on the map doesn't select the aircraft panel on the right. Also you can end in a state where multiple aircraft panels are selected at the same time. This can be done selecting aircraft #1 by clicking it's panel on the right, Then, click aircraft #2 on the map and then clicking aircraft #2 panel on the right -> both aircrafts are selected (only visually) Additionally, activating the afterburner should disable weapon buttons visually. A recent update (7.18.6) should have visual improvements on disabled weapons. For the rest, I'll bring it up with the rest of the team Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.