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Posted

from memory, it's like they can't reach across a tile to pull an open door closed, but if they're right next to the open door, they can push it closed. & it'll auto-open / auto-close if they move through the solid door.  so, it's maybe intended to be this way

Posted
16 hours ago, Skitso said:

@Kouki did you sed this?

Yup, iirc this is intended. You need to be adjacent(orthogonally or diagonally) to the actual door instead of the doorway to close it. I think this change was introduced around milestone 6. As fusion-waffle said, it will also auto open and close when they pass through it. I think the auto closing will be fixed sometime after 1.0 but I'll need to double check with the team first.

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