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[V7.2.0 - ground combat] - minor gfx glitch - terrain near edge of LOS flickers black when camera is moved - soviet biome, night mission


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Posted

Description

minor gfx glitch - terrain near edge of LOS flickers black when camera is moved - soviet biome, night mission

Example

 

 

Further Information

Please see attached bug report zip.

bug_report_2026-02-22-08h32_gc_7.2.0_user_f11_1.zip

My crude graphics programming knowledge is 25 years out of date, but it reminds me of z-buffer / depth buffer issue.

 

Posted
On 2/22/2026 at 5:34 AM, fusion-waffle said:

Description

minor gfx glitch - terrain near edge of LOS flickers black when camera is moved - soviet biome, night mission

Example

 

 

Further Information

Please see attached bug report zip.

bug_report_2026-02-22-08h32_gc_7.2.0_user_f11_1.zip 8.65 MB · 0 downloads

My crude graphics programming knowledge is 25 years out of date, but it reminds me of z-buffer / depth buffer issue.

 

Thanks for the report! Yeah, it's basically z-fighting as the shroud is drawing over the half height walls. We'll get it fixed!

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