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[V7.2.0 ... V7.8.0 - geoscape] - engineering screen armour & weapon count indicators disagree with actual count of armour & weapons in armoury screen


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Posted (edited)

Description

engineering screen armour count indicators disagree with actual count of armour in armoury screen

What Happened

Engineering screen claims that there are 9x guardian armour + 1x warden armour.

alleged_armour_counts.jpg.1533f144074a6b999548ee9438f7db51.jpg

But, in the armoury screen, with 1 single soldier assigned to my single dropship, the drop down for armour selection shows there are only 6x guardian armour and 0x warden armour:

actual_armour_counts.thumb.jpg.f55262987464ed9c8e2cc3c5942761a9.jpg

 

Possible explanation:   could the engineering screen be counting the armour "worn" by unassigned soldiers as if it was actual armour?  But this is wrong as armour/weapons "worn' by unassigned soldiers do not exist, they're previews of what items we'd attempt to equip the soldier with from stores if the soldier was assigned to a dropship.

In this campaign I have only 1 base with soldiers and items, and 1 dropship, so I don't believe any other armour actually exists beyond the 6 guardian armour, there's nowhere else it could be.

 

Further Info

Please find attached bug reportbug_report_2026-02-21-16h29_st_7.2.0_user_f11_1.zip . The wrong armour counts appear to be preserved when loading the save

Edited by fusion-waffle
  • fusion-waffle changed the title to [V7.2.0 - geoscape] - engineering screen armour count indicators disagree with actual count of armour in armoury screen
Posted
On 2/21/2026 at 1:27 PM, fusion-waffle said:

Description

engineering screen armour count indicators disagree with actual count of armour in armoury screen

What Happened

Engineering screen claims that there are 9x guardian armour + 1x warden armour.

alleged_armour_counts.jpg.1533f144074a6b999548ee9438f7db51.jpg

But, in the armoury screen, with 1 single soldier assigned to my single dropship, the drop down for armour selection shows there are only 6x guardian armour and 0x warden armour:

actual_armour_counts.thumb.jpg.f55262987464ed9c8e2cc3c5942761a9.jpg

 

Possible explanation:   could the engineering screen be counting the armour "worn" by unassigned soldiers as if it was actual armour?  But this is wrong as armour/weapons "worn' by unassigned soldiers do not exist, they're previews of what items we'd attempt to equip the soldier with from stores if the soldier was assigned to a dropship.

In this campaign I have only 1 base with soldiers and items, and 1 dropship, so I don't believe any other armour actually exists beyond the 6 guardian armour, there's nowhere else it could be.

 

Further Info

Please find attached bug reportbug_report_2026-02-21-16h29_st_7.2.0_user_f11_1.zip . The wrong armour counts appear to be preserved when loading the save

Thanks, we'll get this fixed!

  • Like 1
Posted (edited)

Here's another example of the engineering screen counts being wrong, this time with weapons.

 

build: v7.3.0

description: engineering screen count of fusion shotguns is incorrect. engineering screen displays fusion shotgun (4), but there are only 3 fusion shotguns to equip in armoury.

what happened: I used to have 4 fusion shotguns earlier in this campaign, but one was destroyed, along with its soldier, by a cyberdrone fusion burst.

Please see attached f11 bug report zip bug_report_2026-02-26-15h16_st_7.3.0_user_f11_1.zip

Edited by fusion-waffle
  • 2 weeks later...
Posted

If there doesn't end up being enough room in schedule to make these engineering screen item counts work before 1.0, another option could be to revert the feature (or hide the numbers), if there's a quick & low risk way of doing that.

These item counts will be a nice quality of life improvement for the engineering screen when they reliably show accurate item counts, but in the current state (7.2.0 - 7.8.0) they're a quality of life downgrade vs having no item count numbers at all, as they show numbers but the item count numbers are usually misleading.

  • fusion-waffle changed the title to [V7.2.0 ... V7.8.0 - geoscape] - engineering screen armour & weapon count indicators disagree with actual count of armour & weapons in armoury screen

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