Jump to content

Custom suit/official color?


mudcrabs

Recommended Posts

This is like old, old RTS level technology. Basically parts of the sprites would be on a purple gradient and the game renders the purple as some other color that the user defines. They could potentially use purple for the suit and lime green for the skin areas, so that different suit + skin colors could be used.

Link to comment
Share on other sites

FAQ:

2) WHY ARE THERE NO FEMALE SOLDIERS IN THE GAME?

This isn’t sexism, it’s a question of technical limitations. The game uses spritesheets to render each animation, and we need a different spritesheet for a human soldier performing every animation in the game from all 8 isometric directions for every weapon / armour combination. There will be literally thousands of spritesheets in the final game, which take a lot of time to render and process, and fill lots of memory. If we changed the underlying model so it could be a man as well as a woman, that would double the amount of spritesheets required. This is also why there is no black / asian soldier sprites in the game – although there are black / asian soldier portaits and black / asian / female civilians in the game.

The same reason applies to this.

Link to comment
Share on other sites

This is like old, old RTS level technology. Basically parts of the sprites would be on a purple gradient and the game renders the purple as some other color that the user defines. They could potentially use purple for the suit and lime green for the skin areas, so that different suit + skin colors could be used.

While it's true that things could have been done like that, the problem is that the work has already been done on what we have now and to do what you're suggesting would require recoloring all the sprites to the variable gradient anyway. What you see now has already been quite labor intensive and every bit of that costs.

Link to comment
Share on other sites

It is easy to say that now.

If Chris had known in advance how many people would pre order and how much cash would be available for animators etc then we would probably be looking at a very different game.

Not many indie devs can add every feature they would like to while still having enough cash for the little things like mortgages and food.

Link to comment
Share on other sites

Hindsight is a wonderful thing. Xenonauts would be in 3D if I had magical future vision, for a start. But basically, this isn't possible in the engine and even if it was it wouldn't be that high on my list of priorities - more interested in getting a fun, complete game first really.

There's also the argument that letting people colour their units in any lurid colour they want might spoil the atmosphere of the game a bit too (as well as leading to inconsistency with the Geoscape art).

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...