Skitso Posted January 14 Posted January 14 (edited) IMO it would be a cool little detail if all physical damage also caused few points of additional stun damage. Like 5 stun dmg per bullet connected. This would cause people to drop uncoscious, even when armour blocked the damage, which would be both realistic and intresting game mechanic to add some depth. This could be further expanded to grenades too. And it would be a cool way to differentiate projectile weapons and energy weapons (which wouldn't cause stun dmg) Yes or no, what people think? Edited January 14 by Skitso Quote
gG-Unknown Posted January 14 Posted January 14 (edited) Agree. but, but, BUT automedKit is broken, and my repeating effort convince Chriss to a reasonable setting had no positive result. Therfore any tuning of stun dmg is waste, becouse stun dmg is simply deleted every turn. So this is the first task to do ! Stun dmg gauge on soldier cards is made by a UI madMan. Like one pixel wide line is straight facepalm reward. BUT - No-one cares. In your idea, Balistic means - physical bullet ? It could differentiate weapons someehow, yes. BUT, enyonee who get any hit or dmg will testify, that ANY dmg cause stun. For example, people hit by electricity or heat are in state of shock. That is Stun dmg. So perhaps it would make a better sense add Stun dmg to any form of dmg BUT more to weapons with physical bullets ? And what about melle, they have also physical form. When you get hit by a knife are you in state of shock ? Edited January 14 by gG-Unknown Quote
Skitso Posted January 14 Author Posted January 14 2 minutes ago, gG-Unknown said: Agree. but, but, BUT automedKit is broken, and my repeating effort convince Chriss to a reasonable setting had no positive result. Therfore any tuning of stun dmg is waste, becouse stun dmg is simply deleted every turn. Stun dmg gauge on soldier cards is made by a UI madMan. Like one pixel wide line is stright facepalm reward. No-one cares. In your idea, Balistic means - physical bullet ? It could differentiate weapons someehow, yes. BUT, enyonee who get any hit or dmg will testify, that ANY dmg cause stun. For example, people hit by electricity or heat are in state of shock. That is Stun dmg. So perhaps it would make a better sense add Stun dmg to any form of dmg BUT more to weapons with physical bullets ? And what about melle, they have also physical form. When you get hit by a knife are you in state of shock ? Yes, I agree. All damage should cause some stun dmg. Otherwise, player units wouldn't suffer any of this after phase 1. Quote
gG-Unknown Posted January 14 Posted January 14 (edited) If we succeed to convince Crisss fix automed, then my another request would be, fix the soldier card on top screen to make Stun dmg actually visible without a looking glass. THEN my other request will be : " Where the fuk are aliens weapons causing stun ? I mean purposely build alien stun weapons. Aliens are capturing people, how they convince them to step into the abduction tubes ? ..... Psionics , stun weapons ? Edited January 14 by gG-Unknown 1 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.