Chris Posted December 19, 2025 Posted December 19, 2025 This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although please be aware they have slower load times and worse performance than normal builds due to the extra logging they contain! Bugfixes: Fixed a crash that could occur if the save game process failed. Display a pop-up toast if an autosave fails for any reason. Goldhawk is closing for Christmas today, so I'm going to be leaving 6.29 on the Experimental branch over the festive period and we'll release it onto the standard branches when we're back at the office in January (I don't want to potentially introduce new crashes onto the public branch if we're not around to fix them). Merry Christmas everyone! 3 Quote
Ruggerman Posted December 19, 2025 Posted December 19, 2025 Merry Christmas, and a Happy New Year, to all who Enjoy this Project.....!! 2 Quote
B0ne Posted December 19, 2025 Posted December 19, 2025 (edited) Buon Natale e Felice Anno nuovo! Edited December 29, 2025 by B0ne 2 Quote
Hapato Posted December 22, 2025 Posted December 22, 2025 to the band aid which never gets old, THANK YOU BOB GELDOF FOR MAKING THIS HAPPEN, do they know it's christmas time at all? Quote
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