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Posted (edited)

I have noticed that the OP cost only affects your positive OP balance.

So if i have 100 OP and the cost of doing a mission is 150, after the mission i have 0.

This can be manipulated so you could use as many OP as you can, then have only a small amount and then do the mission and you lose very little OP.

I think the balance for OP should be able to go below 0, only if you do a mission and the cost of said mission is above your current OP. (so you can t use this negative op balance to buy supporters)

And if you have a negative OP balance maybe you should not be able to start a new mission that would cost OP.

Maybe this is a feature? not a bug?

Edited by st3fan21
Posted
On 11/29/2025 at 2:59 AM, st3fan21 said:

I have noticed that the OP cost only affects your positive OP balance.

So if i have 100 OP and the cost of doing a mission is 150, after the mission i have 0.

This can be manipulated so you could use as many OP as you can, then have only a small amount and then do the mission and you lose very little OP.

I think the balance for OP should be able to go below 0, only if you do a mission and the cost of said mission is above your current OP. (so you can t use this negative op balance to buy supporters)

And if you have a negative OP balance maybe you should not be able to start a new mission that would cost OP.

Maybe this is a feature? not a bug?

Thanks, will bring it up with the rest of the team!

  • Like 1
Posted
On 11/28/2025 at 6:59 PM, st3fan21 said:

I have noticed that the OP cost only affects your positive OP balance.

So if i have 100 OP and the cost of doing a mission is 150, after the mission i have 0.

This can be manipulated so you could use as many OP as you can, then have only a small amount and then do the mission and you lose very little OP.

I think the balance for OP should be able to go below 0, only if you do a mission and the cost of said mission is above your current OP. (so you can t use this negative op balance to buy supporters)

And if you have a negative OP balance maybe you should not be able to start a new mission that would cost OP.

Maybe this is a feature? not a bug?

Thanks. Yeah, doing extra crash site missions should be taking this value negative. We'll get this fixed.

  • Like 1

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