Phygnis Posted September 20 Posted September 20 Hello Team, I'm not quite sure if it's a bug ,a new mechanic or just me but, it's seem that for each new month i've got a panic increase for every continent (Something like +10 to +20), I've done 2 games in Veteran : 1st Game : Day 121 (end of the first month of invasion), 5/6 Continent over 100, 2st Game : Day 151 (end of the second month of invasion), Asia is gone and the rest is to be gone next month ^^', I'm very surprise because on [Exp 6.8] i didn't have too try hard to maintain order on Earth, I will drop the 2 saves below, tell me if you need anything else Thanks by advance Note 1: Look like the UFOs generate panic globally, instead of the continent affected by their actions (But maybe it's was already the case before) Note 2 : 1st Game -> irom man 300 2nd Game -> iron man 320 iron_man-300.json iron_man-320.json Quote
Kouki Posted September 22 Posted September 22 On 9/21/2025 at 12:34 AM, Phygnis said: Hello Team, I'm not quite sure if it's a bug ,a new mechanic or just me but, it's seem that for each new month i've got a panic increase for every continent (Something like +10 to +20), I've done 2 games in Veteran : 1st Game : Day 121 (end of the first month of invasion), 5/6 Continent over 100, 2st Game : Day 151 (end of the second month of invasion), Asia is gone and the rest is to be gone next month ^^', I'm very surprise because on [Exp 6.8] i didn't have too try hard to maintain order on Earth, I will drop the 2 saves below, tell me if you need anything else Thanks by advance Note 1: Look like the UFOs generate panic globally, instead of the continent affected by their actions (But maybe it's was already the case before) Note 2 : 1st Game -> irom man 300 2nd Game -> iron man 320 iron_man-300.json 562.13 kB · 0 downloads iron_man-320.json 647.73 kB · 0 downloads Thanks for the bug report, we'll look into it and get it fixed asap Quote
Chris Posted September 22 Posted September 22 On 9/20/2025 at 5:34 PM, Phygnis said: Hello Team, I'm not quite sure if it's a bug ,a new mechanic or just me but, it's seem that for each new month i've got a panic increase for every continent (Something like +10 to +20), I've done 2 games in Veteran : 1st Game : Day 121 (end of the first month of invasion), 5/6 Continent over 100, 2st Game : Day 151 (end of the second month of invasion), Asia is gone and the rest is to be gone next month ^^', I'm very surprise because on [Exp 6.8] i didn't have too try hard to maintain order on Earth, I will drop the 2 saves below, tell me if you need anything else Thanks by advance Note 1: Look like the UFOs generate panic globally, instead of the continent affected by their actions (But maybe it's was already the case before) Note 2 : 1st Game -> irom man 300 2nd Game -> iron man 320 iron_man-300.json 562.13 kB · 1 download iron_man-320.json 647.73 kB · 0 downloads Thanks. This isn't actually a bug - each UFO anomaly causes both a local Panic increase and a smaller global Panic increase. There's a lot more UFOs in Milestone 6 though, so this might be a bit unbalanced. Feel free to add your thoughts to one of the balance threads in General Discussion about the topic if you want, as I'll be reading through them and doing another playthrough shortly. I'm surprised Panic has got so high by only day 150. Quote
Alienkiller Posted September 22 Posted September 22 Strange, I hadn´t this high Panic Level in my Testplaythrough in the prevouis Version up to day 250. The only Reasons why the Panic is so high are either that the Comrade lost tactical Missions which increase the Panic or have to break up tactical Missions, which reduce the Panic. An other Reason, why the Panic rises so high are not findable from the prevoius Versions. Maybe the Files bring more Informations, because Milestone 6.9.1 have other big Problems too since it get upgraded from 6.9.0 which worked in the Panic, Tutorial and similar fully fine. Quote
Phygnis Posted September 22 Author Posted September 22 @Chris : Yeah OK , i was aware of the panic produce locally by the UFO but i never notice there was also an impact on global too, so thanks for the info I'll try to do a third game this week to see if it was just me all along or if it's indeed inbalance by the amount of UFO added, (if the second case, i'll do the topic on General) "I'm surprised Panic has got so high by only day 150" -> I was pretty surprised too, Day 121 and Day151 are the very beginning of the invasion and i never see the Big 6 freak out at the same time and this early ! The second game was too confirm that ,too me, something was feeling off ( specially the +10 ~ +20 panic on global for each month). Before Exp6.9 i could easily reach Mid-Game without spamming "Reduce Panic", @Alienkiller : "I hadn´t this high Panic Level in my Testplaythrough in the prevouis Version up to day 250" : Yup , same result for me on Exp6.8 and before The misions are "Do or Die" for me and i didn't recall losing any missions on invasions on both games, so i'll be shock to learn that the missions are my problem, Anyway, the game is fun and i have great time with it , so keep on the good work Quote
silencer Posted September 22 Posted September 22 (edited) In day 105 in my campaing panic suddenly in 10 days spiked from 50 to 80! in all continents. If we do not have whole map cover that's a little silly user_panic-9.json Edited September 22 by silencer Quote
Kouki Posted September 23 Posted September 23 16 hours ago, silencer said: In day 105 in my campaing panic suddenly in 10 days spiked from 50 to 80! in all continents. If we do not have whole map cover that's a little silly user_panic-9.json 642.57 kB · 0 downloads Looks like the save is after the panic increase, by any chance do you have one before the save so we can figure out what might've caused it? Quote
Chris Posted September 23 Posted September 23 16 hours ago, silencer said: In day 105 in my campaing panic suddenly in 10 days spiked from 50 to 80! in all continents. If we do not have whole map cover that's a little silly user_panic-9.json 642.57 kB · 1 download Is this a bug report? It's a bug if Panic has gone up without any obvious explanation. If you've failed a ground mission or some UFOs have caused a lot of Panic damage because you haven't shot it down, that's also fine - but you need to talk about it in the balance discussion threads instead. Quote
silencer Posted September 23 Posted September 23 (edited) Yes, because there were like 4-6 events of UFO flying, one in Australia, SE Asia, and one in NA but the panic in NA went up to 90 on day 98. As far as I saw, 1 "event" raised 1-2 panic in region where it wasn't flying. But really getting 40 levels of panic in 8 days it's quite silly. Shooting down 3 UFOs only reduced this by 6 points. So by the time I will get something in NA they will say bye bye. Edited September 23 by silencer Quote
Alienkiller Posted September 23 Posted September 23 Hmm... that´s realy confuse, esp. if the Comrade shot down 50% from the UFOs. Normaly such an Panic-Raise shoulnd´t happen, esp. if you hadn´t the chance to build up your second and third small Radar- and Fighterbases. There I agree with both Comrades. There seems something not working correctly, because the first 90 Days you have the Doomsday-Mode and not the Panic-Mode. And in 8 Days there can´t be such an so big Panic-Raising. Seems that in the 6.9.1 Hotfix there is something more broken then expected. Quote
Chris Posted September 23 Posted September 23 7 hours ago, silencer said: Yes, because there were like 4-6 events of UFO flying, one in Australia, SE Asia, and one in NA but the panic in NA went up to 90 on day 98. As far as I saw, 1 "event" raised 1-2 panic in region where it wasn't flying. But really getting 40 levels of panic in 8 days it's quite silly. Shooting down 3 UFOs only reduced this by 6 points. So by the time I will get something in NA they will say bye bye. Yeah, it's quite possible the panic damage is overtuned and needs to be reduced. We're currently looking into it. But talking about it in the bug forums just leads to confusion and wastes developer time, as we had staff looking into your save trying to figure out what had caused the Panic to increase (because it seemed like you were trying to report a bug). Quote
ih8california Posted September 24 Posted September 24 Honestly, I like the increased UFO spawns, HOWEVER: money is way too tight early game to deal with this unless some combination of: cheaper angels (~250k instead of 500k), if you want to slightly nerf angel health that would be a fair compromise. pre-invasion ufo spawns guaranteed to path near the player starting base Cheaper bases: either expansion base cost is decreased OR new base cost stays as is but comes with free radar and 1 hangar Quote
Alienkiller Posted September 24 Posted September 24 (edited) Back to topic ih8california. Phygins have reported an Bug and the Dev-Team will check it. For Discussions that´s the wrong Part in the Forum, therefore the Discussion-Part is there. Edited September 24 by Alienkiller Quote
chacineiro Posted October 1 Posted October 1 I also noticed that, a passive increase in the beginning of each new month, I never noticed this before. And its seemingly unrelated to UFO activity, I had a month were I was flawless at intercepting, reduced the panic by quite a lot, but when the month turned, every region got a panic spike, like +15 or something. I assumed it was a new mechanic, to make a prolonged war harder. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.