themaster567 Posted May 15, 2013 Share Posted May 15, 2013 The game will go to the enemy's turn even though they're all dead and then it will crash. Quote Link to comment Share on other sites More sharing options...
CJueroX Posted May 15, 2013 Share Posted May 15, 2013 I have seen the same issue off and on - It doesn't have to be the end of combat all of the time either, sometimes just the end of a round. Quote Link to comment Share on other sites More sharing options...
Matthew Posted May 16, 2013 Share Posted May 16, 2013 There are a couple of issue reported about this, maybe it will be fixed in the following build. Master: Do you have a combat shield equipped? Did the last alien died in a fire or killed by a civilian? Juerox: Did you end your turn while your soldier was performing an action? Quote Link to comment Share on other sites More sharing options...
themaster567 Posted May 16, 2013 Author Share Posted May 16, 2013 I did not have it equipped for anyone and the alien died normally, by gunshot. Quote Link to comment Share on other sites More sharing options...
nutbarz Posted May 16, 2013 Share Posted May 16, 2013 (edited) Adding this here as well, CTD after the Mission Status Screens, and Updated soldier stat screens. This seems to happen occasionally on a Save Load, (even when loaded from an autosave) and also when the AI turn has the last alien passout from the stun grenade. Don't know if it helps or not. Confirmed - Repeatable, When using Stun Grenade, Last Alien Passes out from stun grenade. End Mission screens show, and I hear the "Bing" for the geoscape and then ctd. Edited May 17, 2013 by nutbarz Update Quote Link to comment Share on other sites More sharing options...
themaster567 Posted May 17, 2013 Author Share Posted May 17, 2013 also when the AI turn has the last alien passout from the stun grenade. I do use stun grenades a lot. So it could be related to that. Quote Link to comment Share on other sites More sharing options...
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