Skitso Posted September 6 Posted September 6 If the UFO hull is a single texture that is either completely illuminated or completely dark, I think it might look better if it's full dark all the time. Illuminated ground tiles around the UFO also look fugly. Quote
Skitso Posted September 6 Author Posted September 6 Here's a better look how bad it looks at night when the UFO outer hull tiles are "visible" or lit. Quote
Suroubureau Posted September 6 Posted September 6 (edited) Is it normal that as soon as you open the front door, the whole ship layout is visible? No shroud inside, enemies just popping out from a corner that I didnt see, but I didnt even see that I didnt see. (You see?) Stopped playing for a few months, now returned. Did not see others posting this issue, but now I see its not just me. Also agree that tiles under ufo shouldn't be lit. Edited September 6 by Suroubureau grammer wierd Quote
Kouki Posted September 15 Posted September 15 On 9/6/2025 at 4:20 PM, Skitso said: If the UFO hull is a single texture that is either completely illuminated or completely dark, I think it might look better if it's full dark all the time. Illuminated ground tiles around the UFO also look fugly. Thanks for the report! Pretty sure this is a known issue that we'll get to fixing eventually, but will double check to make sure. Quote
Kouki Posted September 15 Posted September 15 On 9/6/2025 at 8:25 PM, Suroubureau said: Is it normal that as soon as you open the front door, the whole ship layout is visible? No shroud inside, enemies just popping out from a corner that I didnt see, but I didnt even see that I didnt see. (You see?) Stopped playing for a few months, now returned. Did not see others posting this issue, but now I see its not just me. Also agree that tiles under ufo shouldn't be lit. Can you send us a save so we can give it a look? There's currently a bug with UFO interiors being revealed that might be the same as this one, we're still working on getting this fixed. Quote
Skitso Posted September 15 Author Posted September 15 5 minutes ago, Kouki said: Can you send us a save so we can give it a look? There's currently a bug with UFO interiors being revealed that might be the same as this one, we're still working on getting this fixed. It's the same mission from this bug report: Quote
Kouki Posted September 15 Posted September 15 2 minutes ago, Skitso said: It's the same mission from this bug report: Yeah, that is what most likely the case, but would like to make sure there's a possibility this might be a separate instance of the bug(just in case the shroud/fow is broken even if the door was not opened in enemy turn, etc.) Quote
Skitso Posted September 15 Author Posted September 15 8 minutes ago, Kouki said: Yeah, that is what most likely the case, but would like to make sure there's a possibility this might be a separate instance of the bug(just in case the shroud/fow is broken even if the door was not opened in enemy turn, etc.) Umm, I mean you can get the save you asked for from there. Quote
Kouki Posted September 15 Posted September 15 2 minutes ago, Skitso said: Umm, I mean you can get the save you asked for from there. Ah! I see what you mean now! That reply is directed towards the other poster though (suroubureau), as theirs might be a different bug (which again I suspect is not, but just in case I wanted to make sure, won't take that long to check a save to verify) 1 Quote
Suroubureau Posted September 16 Posted September 16 21 hours ago, Kouki said: Ah! I see what you mean now! That reply is directed towards the other poster though (suroubureau), as theirs might be a different bug (which again I suspect is not, but just in case I wanted to make sure, won't take that long to check a save to verify) Sure, heres a save. For me, so far every UFO was revealed as soon as the door opened. user_day_433_crash_site_manual_save-28.json Quote
Kouki Posted September 16 Posted September 16 7 minutes ago, Suroubureau said: Sure, heres a save. For me, so far every UFO was revealed as soon as the door opened. user_day_433_crash_site_manual_save-28.json 4.34 MB · 0 downloads Thanks, we'll look into it. Quote
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