SoftwareSimian Posted September 1, 2025 Posted September 1, 2025 Seems to be new in v6: when you kill all the aliens in the UFO there's no a popup "UFO captured by Xenonauts! 2 turns remaining until victory!". Followed a few sections later with the "Mission Complete" message. The capture-ufo-in-3-turns message is a good mechanism to have if there are other remaining aliens outside the UFO. But in the majority of ground combat the outside is cleared first and the last aliens are inside the UFO, and this message adds more confusion than help in this context. I would suggest that this message only be triggered when (aliveAliensInUFO=0 AND aliveAliens>0). Be careful to only count conscious alive aliens, in the ground combat I noticed this I had stunned some other aliens both inside and outside the UFO. auto_groundcombat_turn_14_end-191.json
Kouki Posted September 2, 2025 Posted September 2, 2025 20 hours ago, SoftwareSimian said: Seems to be new in v6: when you kill all the aliens in the UFO there's no a popup "UFO captured by Xenonauts! 2 turns remaining until victory!". Followed a few sections later with the "Mission Complete" message. The capture-ufo-in-3-turns message is a good mechanism to have if there are other remaining aliens outside the UFO. But in the majority of ground combat the outside is cleared first and the last aliens are inside the UFO, and this message adds more confusion than help in this context. I would suggest that this message only be triggered when (aliveAliensInUFO=0 AND aliveAliens>0). Be careful to only count conscious alive aliens, in the ground combat I noticed this I had stunned some other aliens both inside and outside the UFO. auto_groundcombat_turn_14_end-191.json 2.57 MB · 0 downloads Thanks for the bug report! Looks like this happens when an alien falls unconscious inside the ufo, we'll fix this.
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