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This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although please be aware they have slower load times and worse performance than normal builds due to the extra logging they contain!

Bugfixes:

  • Fixed a rare crash that could occur on the Aircraft screen when viewing a dropship and re-ordering the soldier list.
  • Fixed an issue where moving soldiers would sometimes not interrupt their move correctly after sighting an alien when rotating midway through their movement.
  • Fixed an issue where the "New Projects Available" Geoscape popup would sometimes incorrectly appear before the research report that is supposed to trigger it.
  • Fixed an issue where the HP / Armour bars above the heads of alien units would not appear after loading a save if the camera was above level 0.
  • Hopefully fixed an issue where the game would not load correctly for some Linux users.
  • Hopefully fixed a rare crash that could occur during the autosave process.

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