cwamartin Posted June 1, 2025 Posted June 1, 2025 I am no longer able to shoot past crouched soldiers in adjacent tiles. They show up as a 20% block in the line of sight and more often than not shoot each other in the back!
gG-Unknown Posted June 1, 2025 Posted June 1, 2025 (edited) it was a bug, and now it is fixed. You have to stand to get higher position to shot over the kneeling soldier. Edited June 1, 2025 by gG-Unknown
cwamartin Posted June 1, 2025 Author Posted June 1, 2025 46 minutes ago, gG-Unknown said: it was a bug, and now it is fixed. You have to stand to get higher position to shot over the kneeling soldier. Ahh, I never realised it was a bug to be able to shoot past a kneeling soldier if the soldier shooting was also kneeling!
gG-Unknown Posted June 2, 2025 Posted June 2, 2025 (edited) 11 hours ago, cwamartin said: Ahh, I never realised it was a bug to be able to shoot past a kneeling soldier if the soldier shooting was also kneeling! Read crouch tooltip, it is clear description how it (should) work. OR Check the crouch mechanic in the Original UFO - Enemy Unknown. Edited June 2, 2025 by gG-Unknown
Kouki Posted June 2, 2025 Posted June 2, 2025 14 hours ago, cwamartin said: I am no longer able to shoot past crouched soldiers in adjacent tiles. They show up as a 20% block in the line of sight and more often than not shoot each other in the back! Thanks for the report! As Gg-unknown has kindly pointed out, this is an intended fix for a bug, the penalty was supposed to be there, the bug was that there was no penalty, so we fixed that.
cwamartin Posted June 2, 2025 Author Posted June 2, 2025 5 hours ago, Kouki said: Thanks for the report! As Gg-unknown has kindly pointed out, this is an intended fix for a bug, the penalty was supposed to be there, the bug was that there was no penalty, so we fixed that. You go to all the bother of tracking down a bug and fixing it, and then the users register the fixed thing as a bug...who'd be a dev? Or, to put it another way: many thanks! I suppose I should read tooltips but I rarely do and also it seemed to me that it worked in X1 whether the soldier shooting was standing or crouched so I assumed it was the same in X2. But I could also be remembering it wrong; X1 was a long time ago now!
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