Chris Posted May 21 Share Posted May 21 This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although please be aware they have slower load times and worse performance than normal builds due to the extra logging they contain! Bugfixes: Fixed a crash that could occur starting the Endgame mission (only on Experimental branch). Fixed an AI hang that could occur during the alien turn. Fixed an issue where re-ordering engineering projects would sometimes not save correctly when you exited the engineering screen. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.