silencer Posted March 18 Share Posted March 18 (edited) So I threw a demolition charge at a Sebillian on a elevated ground. The charge destroyed the walls and the floor. Sebiliian casually like Willy E. Coyote decide to retaliate and then fall to his death. I think that some checks are in wrong order. Also are floor drops leathal? After the fall the Sebillian went unconcious implying a lot of damage was done. auto_groundcombat_turn_4_start-933.json Also the blood splatter remained on the elevated level. Should be either removed or fall down too. Edited March 18 by silencer Quote Link to comment Share on other sites More sharing options...
Kouki Posted March 20 Share Posted March 20 On 3/19/2025 at 3:49 AM, silencer said: So I threw a demolition charge at a Sebillian on a elevated ground. The charge destroyed the walls and the floor. Sebiliian casually like Willy E. Coyote decide to retaliate and then fall to his death. I think that some checks are in wrong order. Also are floor drops leathal? After the fall the Sebillian went unconcious implying a lot of damage was done. auto_groundcombat_turn_4_start-933.json Also the blood splatter remained on the elevated level. Should be either removed or fall down too. Ah yeah, the overwatch fire prior to falling is indeed a bit clowny, we'll get this fixed but we might move it to milestone 6 as we're aiming to release milestone 5 to the general public soon. We'll get the blood splat fixed too Quote Link to comment Share on other sites More sharing options...
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