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[5.16 experimental] New door system missing from barn doors


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I've noticed all sorts of bugs with doors - doors opening and closing getting out of sync (end of turn, the door graphic opens, but the door is actually closed, on my turn, open the door, the door graphic closes, but I can freely move through it), opening or closing a door and the door graphic disappears, as well as the LOS issue you're posting about.

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On 3/16/2025 at 5:19 PM, Skitso said:

These farm tileset barn doors are missing the new LOS and auto-close system.

image.jpeg.5c5fc804f44ddc4c8f834608b67c94ad.jpeg

Thanks, we'll get it fixed.

 

6 hours ago, endersblade said:

I've noticed all sorts of bugs with doors - doors opening and closing getting out of sync (end of turn, the door graphic opens, but the door is actually closed, on my turn, open the door, the door graphic closes, but I can freely move through it), opening or closing a door and the door graphic disappears, as well as the LOS issue you're posting about.

We're working on getting these bugs fixed asap! Although if you manage to find a reproducible way to trigger the door visual state being inverted (open door looks closed, etc.) please let us know! Unfortunately, it's one of those bugs that couldn't be reproduced from loading saves so it might take a while for us to pin it down.

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