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Units behind props untargetable


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As I'm sure have been pointed out before, units placed behind containers and the like cannot be targeted directly, and the remove walls button does nothing to alleviate this. It'd be better to have it remove ALL terrain outlines except enemies to remove the need for pixel-hunting.

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Maybe once you see an alien, it could make tiles around him transparent, like it does for our soldiers. Something, so we can select them for attack. Also, make aliens a priority when aiming at stuff. To often I can't shoot the alien because something's in the way, and I have to pixel hunt to find it.

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Somewhat related, the drones can't seem to be targeted via squadsight if they're hovering over objects.

I also had a terror mission where I couldn't target a sebillian crouching on the sidewalk near a building, had to use explosives + lure him away to shoot. :/

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