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Posted

In current build (V18 hotfix 1) a building has the roof "removed" when a soldier enters it. This is nice.

But, I think the roof should disappear also when the mouse hovers over it. Currently, it is very annoying to try to go back into a building you have been in before since you have to step inside it first.

The hangars on the desert/military base maps are a good example.

Posted

You can turn off the roof with the roof toggle. But yes, this would be a nice feature, especially for targetting enemies behind buildings (which is fiddly even with the roofs off due to other problems).

Posted

Roof toggle? I must have totally missed that there was such a thing.

And yes, there are other issues with soldiers behind objects. Like the train cars which totally hide your soliders. Not that much of a problem since pressing their icon highlights them.

Posted

Yeah, its the icon next to the end turn button. Looks like a roof.

All full height props have the same problem. The double-height crates, mesas, trees, etc.

Posted

Made a bug report to the same effect. The remove roof function should make all walls/props transparent (or invisible should the artists be busy) for easy selection of units.

Posted

Yeah, but I don't use rockets (why, I have no idea. I loved HE rounds with the Heavy Cannon in the OG) and grenades are underpowered at the moment. Besides, why would I rocket a building when my guy can freaking see the alien right there? I just can't select the alien to attack.

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