Akavit Posted April 7, 2013 Share Posted April 7, 2013 (edited) What's the rational behind forcing a no save policy if the hardest difficulty level is selected? Ironman mode is available as an option for those that want it except in this case. I do enjoy extreme challenges but I seldom care to play long games that don't permit multiple saves. Inevitably, there's some bug that will corrupt a saved game or render it nearly unplayable. Power outages, cats on keyboards and external distractions also come into play here. I've lost too many games in the past to such things and decided I had enough of that. Basically as things are now, I'm either forced to play at an easier level or figure out how to mod the game to alter a feature that should probably be optional. Edited April 7, 2013 by Akavit Quote Link to comment Share on other sites More sharing options...
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