Chris Posted April 4, 2013 Share Posted April 4, 2013 This is just a small hotfix that fixes a number of bugs in the game courtesy of our ground combat coder and some work from Giovanni. To use it, just replace your existing Xenonauts.exe with the one in the archive file and then replace the existing vehicles.xml in /assets/ with the one in the folder too. If you downloaded the game via the Desura client you do not need this! Archive here: https://dl.dropbox.com/u/26290309/V18hotfix.rar The fixed bugs are: Aliens should no longer spawn inside solid objects. Scimitar is now correctly a 3x3 vehicle instead of 4x4. CTD when you walk through smoke is removed. Grenade throw mode no longer disappears when you mouseover an alien. Grenades should no longer occasionally just disappear when you try to throw them. The auto-generated crashsites now no longer make the radar ranges on the Geoscape disappear. UFOs are a bit less aggressive now. Only the air superiority missions will actively try to shoot down your aircraft. When you click "Go To Aircraft / Vehicle" after you've built a new one, it now takes you to the specific unit just built rather than just to the general screen. Ctrl key is no longer incorrectly "sticky" on screens with quantity arrows, so they'll only max the quantity if you actually have Ctrl held when you press the button rather than having pressed it at any point before the click. We'll be working on other bugs for the remainder of the week, like the shooting through walls or spawning inside UFO walls (separate issue to them spawning in props), but that'll require updates to numerous files so that won't arrive publicly until we release V18.1. Enjoy. Quote Link to comment Share on other sites More sharing options...
thothkins Posted April 4, 2013 Share Posted April 4, 2013 yippee fast work. I've still to unpack v18. Thanks. Quote Link to comment Share on other sites More sharing options...
amerelium Posted April 4, 2013 Share Posted April 4, 2013 FYI: The hotfix kills all savegames Quote Link to comment Share on other sites More sharing options...
Skvid Posted April 4, 2013 Share Posted April 4, 2013 Thanks for a quick hotfix, the smoke CTD was annoying to say the least. Quote Link to comment Share on other sites More sharing options...
Sathra Posted April 4, 2013 Share Posted April 4, 2013 Awesome work! Quote Link to comment Share on other sites More sharing options...
Shoggoth Posted April 5, 2013 Share Posted April 5, 2013 Thanks! very quick turnaround on that! It was really hard to get very far without making a little smoke. Quote Link to comment Share on other sites More sharing options...
raziel1981 Posted April 5, 2013 Share Posted April 5, 2013 great news! Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted April 5, 2013 Share Posted April 5, 2013 Thanks guys, keep it up! Quote Link to comment Share on other sites More sharing options...
janprusak Posted April 5, 2013 Share Posted April 5, 2013 I just got the V18 autoupdate for the first time. It seems it already contains this hotfix. Does it really? Quote Link to comment Share on other sites More sharing options...
Chris Posted April 5, 2013 Author Share Posted April 5, 2013 Yup, the V18 autoupdater version has this included. Quote Link to comment Share on other sites More sharing options...
dizzyflores Posted April 6, 2013 Share Posted April 6, 2013 excellent Quote Link to comment Share on other sites More sharing options...
ciago92 Posted April 9, 2013 Share Posted April 9, 2013 just got a fresh download from Desura. the two gimme missions have undamaged ufos but no crew Quote Link to comment Share on other sites More sharing options...
thothkins Posted April 9, 2013 Share Posted April 9, 2013 little glitch there, but it has been addressed for future builds. Quote Link to comment Share on other sites More sharing options...
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