thothkins Posted April 1, 2013 Posted April 1, 2013 This is a follow up to this thread back in v14 Soldiers unable to heal each other in a Landing Ship mission. Medikits are in inventory, but all show "0" uses remaining. The reason turns out to be that the Advanced Medikit is now available. Result is that soldiers bleed to death before the end of the mission without medikits. So, you either remove all old kits automatically or allow both to function separately. Quote
GizmoGomez Posted April 1, 2013 Posted April 1, 2013 I believe someone said they were working on this, or that they fixed it. Or something. Anyway, not replacing regular medkits with the advanced variety is a known issue. Quote
thothkins Posted April 1, 2013 Author Posted April 1, 2013 I was sure I had read something similar, but didn't spot it in the bugs bit. Typically only got noticed when I needed it the most Quote
Matthew Posted April 2, 2013 Posted April 2, 2013 It was reported and I think Giovanni fixed it. I'll look into it. Quote
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