Lathanda Posted August 25, 2024 Share Posted August 25, 2024 Cleaner transport raid doesn't give reward. Blasted wall, chips float in the air and move slowly Machinegun with 0% hit chance on alien hits alien nearly 100%, if strg targeting a wall behind the alien. Targeting an obstacle should never have a higher hit chance on an alien than targeting the alien. Air planes do not fly the shortest path. The shortest path is like the day night border a curved line. A line is not the correct flight way. rescueing reporter doesn't give a rewared. Quote Link to comment Share on other sites More sharing options...
Kouki Posted August 27, 2024 Share Posted August 27, 2024 On 8/26/2024 at 3:39 AM, Lathanda said: Cleaner transport raid doesn't give reward. Blasted wall, chips float in the air and move slowly Machinegun with 0% hit chance on alien hits alien nearly 100%, if strg targeting a wall behind the alien. Targeting an obstacle should never have a higher hit chance on an alien than targeting the alien. Air planes do not fly the shortest path. The shortest path is like the day night border a curved line. A line is not the correct flight way. rescueing reporter doesn't give a rewared. Thanks for the bug report! I'll have to go through each of the bugs you've reported below. Cleaner ambush - The reward comes in the form of an item called "Cleaner Supplies" which you can sell for 50k each. You get 2 per truck, and 1 for a damaged truck. Floating destruction particles - I can't quite remember if we've fixed this before, will have to check it with the rest of the team. Do you remember what kind of mission it was or the biome that the mission took place in when you encountered this bug? A save file would also be quite helpful if you have one! Machine gun hit chance - I've tried reproducing this but it seems to work properly on my end, in that the hit chance seem to work normally. Do you have a save file where I can try to reproduce this scenario? Dropship path - This is not necessarily a bug but a design choice. While an accurate 2d visualization of the planet should indeed use curved lines, we've made the choice to 'gamify' this aspect as it's just simpler to understand, and iirc we've gotten reports in the past of people complaining why the paths aren't straight instead. VIP extract - Looks like the mission is bugged, we'll get this one fixed Quote Link to comment Share on other sites More sharing options...
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