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[V4.22.0 - Ground Combat] have trouble finding a path/way to get/move inside ship


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Posted (edited)

that specific harvester ufo map seem pretty bugged to me :| the lift on the right is unusable, also right side doesn t seem to communicate with left side (beside the ship lobby entry)

Edited by zardoz2206
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8 hours ago, zardoz2206 said:

this is reproducible when reloading the game, while the entry of the harvester ship seem pretty cleanuser_day_354_crash_site_turn_5b-487.json : there seem to be some blocking invisible elements ?

Thanks for the bug report. I recall this bug being fixed sometime ago, we'll look into what's caused it to pop up again and get it fixed

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22 hours ago, zardoz2206 said:

must admit i didn t reload that specific save, it happened on my movement turn : i just moved there and when i was switching level 1 -> 2 i was still seeing my soldier 

That's fine, we've figured out what's causing the problem. We're working on getting it fixed

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  • 2 months later...

Crashed Harvester has many spots inside on bottom floor that soldiers cannot move to.

I have no mods.

The spots are directly in front of kneeling soldiers and between soldiers and tanks.

Also the outside sidewalk is shown graphically inside the ship.

Day 359 game showed as ended can't progress any more.

20241108002639_1.jpg

20241108002758_1.jpg

20241108003858_1.jpg

20241108003859_1.jpg

20241108005156_1.jpg

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8 hours ago, Dragorxt said:

Crashed Harvester has many spots inside on bottom floor that soldiers cannot move to.

I have no mods.

The spots are directly in front of kneeling soldiers and between soldiers and tanks.

Also the outside sidewalk is shown graphically inside the ship.

Day 359 game showed as ended can't progress any more.

20241108002639_1.jpg

20241108002758_1.jpg

20241108003858_1.jpg

20241108003859_1.jpg

20241108005156_1.jpg

Thanks for the bug report. Very much appreciate the screenshots for the pathing issues! We've made a fix for this in milestone 5 that addresses both the issues with pathing and the protruding pavement tiles on the far end of the ufo. Unfortunately, it's not ready yet but we're working on getting it pushed out asap!

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