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Posted

I ran into a hard hang when my sniper kills the commander of atlas base with reaction fire and ends the mission. The hang is pretty impressive nothing in windows works I had to ctrl-alt-delete and sign out then restart. I reloaded save and same thing happened. The mydocuments/xenonauts 2 just has logs. no saves directory. I searched entire hard drive for "ATLAS base" and found them here so you might want to update your post about save location:

C:\Users\kfdyd\OneDrive\Documents\My Games\Xenonauts 2\Saves\azure_star

Also I have end of tactical turn saves disabled yet it created one anyway for every turn (fortunate in this case I guess)

All you have to do is load the 11_end save and hit end turn. The commander should more right a few tiles and sniper will shoot and kill him and cause hang. (make sure to save everything on that computer first and it will be a very hard hang)

output.log output.log.1 output.log.2 auto_groundcombat_turn_11_start-21.json auto_groundcombat_turn_11_end-22.json

Posted
9 hours ago, Ziran said:

I ran into a hard hang when my sniper kills the commander of atlas base with reaction fire and ends the mission. The hang is pretty impressive nothing in windows works I had to ctrl-alt-delete and sign out then restart. I reloaded save and same thing happened. The mydocuments/xenonauts 2 just has logs. no saves directory. I searched entire hard drive for "ATLAS base" and found them here so you might want to update your post about save location:

C:\Users\kfdyd\OneDrive\Documents\My Games\Xenonauts 2\Saves\azure_star

Also I have end of tactical turn saves disabled yet it created one anyway for every turn (fortunate in this case I guess)

All you have to do is load the 11_end save and hit end turn. The commander should more right a few tiles and sniper will shoot and kill him and cause hang. (make sure to save everything on that computer first and it will be a very hard hang)

output.log 2.25 MB · 0 downloads output.log.1 10 MB · 0 downloads output.log.2 10 MB · 0 downloads auto_groundcombat_turn_11_start-21.json 1.12 MB · 0 downloads auto_groundcombat_turn_11_end-22.json 1.13 MB · 1 download


Hey there, thanks for the bug report. Yeah, we've been able to verify the crash happening from the game locking up on enemy turn. We'll get this one fixed asap

For the saves being made even though the feature is disabled, this setting is overridden when playing on an experimental build, due to the nature of it being rather unstable, we've made it so that the game overrides the save settings in case crashes happen (like this one)

For the save file being on one drive, I'll have to ask the team a bit on this one

Posted
On 7/17/2024 at 7:19 AM, Ziran said:

I ran into a hard hang when my sniper kills the commander of atlas base with reaction fire and ends the mission. The hang is pretty impressive nothing in windows works I had to ctrl-alt-delete and sign out then restart. I reloaded save and same thing happened. The mydocuments/xenonauts 2 just has logs. no saves directory. I searched entire hard drive for "ATLAS base" and found them here so you might want to update your post about save location:

C:\Users\kfdyd\OneDrive\Documents\My Games\Xenonauts 2\Saves\azure_star

Also I have end of tactical turn saves disabled yet it created one anyway for every turn (fortunate in this case I guess)

All you have to do is load the 11_end save and hit end turn. The commander should more right a few tiles and sniper will shoot and kill him and cause hang. (make sure to save everything on that computer first and it will be a very hard hang)

output.log 2.25 MB · 1 download output.log.1 10 MB · 0 downloads output.log.2 10 MB · 0 downloads auto_groundcombat_turn_11_start-21.json 1.12 MB · 0 downloads auto_groundcombat_turn_11_end-22.json 1.13 MB · 1 download

Btw can you try changing the save game directory by adding 

-gameSaveFolder=<X>

into your launch options (assuming this is on Steam). Simply replace <X> with your desired save game directory

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