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[v4.12.2 - Ground Combat] Various map errors


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After a rocky start I'm not able to enjoy my first missions in milestone 4.

  • crash to desktop after intro --> solved by clean install (but the unsinstaller is bugged and does not remove the setting, savegames etc.)

I have also encountered a few things that might be bug, but could be intentional.

  • pin-point accurate (across 6 objects fouling the range) hazmat-cleaners on the the first non-scripted mission (alien abduction

I have now encounter a few bugs that I would collectively call "map errors". It is a VIP-extraction in a tropical climate.

  1. burning water
  2. "floating" cleaners, aka enemies that walk over water.
  3. a Mars that can suddenly do the same
  4. a (palm?) tree, that probably shouldn't exist anymore (after being hit by a Mars rocket), but is still visible
  5. bushes that look identical but are very different. Some provide cover, others you can walk through and most are kind of blocking shots.

Floating Cleaners.png

Floating Mars.png

Inconsistant Trees and Bushes.png

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19 hours ago, Nobody6 said:

After a rocky start I'm not able to enjoy my first missions in milestone 4.

  • crash to desktop after intro --> solved by clean install (but the unsinstaller is bugged and does not remove the setting, savegames etc.)

I have also encountered a few things that might be bug, but could be intentional.

  • pin-point accurate (across 6 objects fouling the range) hazmat-cleaners on the the first non-scripted mission (alien abduction

I have now encounter a few bugs that I would collectively call "map errors". It is a VIP-extraction in a tropical climate.

  1. burning water
  2. "floating" cleaners, aka enemies that walk over water.
  3. a Mars that can suddenly do the same
  4. a (palm?) tree, that probably shouldn't exist anymore (after being hit by a Mars rocket), but is still visible
  5. bushes that look identical but are very different. Some provide cover, others you can walk through and most are kind of blocking shots.

 

I'm sorry to hear that you're running through a bunch of issues with your recent playthrough. Some of these bugs are rather interesting and we'd appreciate if we can get a handle on the save file, preferably both for the turn on which you've taken the screenshot and before the mission started (before combat autosave).

I'll have to some more questions as well regarding the bugs you've reported, 

-> Uninstaller not removing settings, savegames, etc: If this is on Steam, save games are stored on the cloud unless you disable this option on Steam's settings, for the settings and etc., these files are usually in Documents > My Games > Xenonauts 2 and are not deleted so that it doesn't reset user settings upon re-installation.

-> Hazmat cleaners shooting through obstacles: This could either be just bad rng or a genuine bug, providing a save would help us a lot in checking this one out and would be much appreciated!

-> Flame and smoke on water: Will bring this up with the rest of the team!

-> Floating cleaners and MARS: This is a rather strange one, and we'd very much appreciate if you can provide a save file (both prior to the mission and on the turn you took the screenshot)

-> Palm tree destruction not visually updating: Will have to take a look into it if the palm tree has assets for a destroyed state or if its bugged

-> Some of the bushes not blocking movement: Most likely an asset setup issue, should be an easy fix

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7 hours ago, Kouki said:

I'm sorry to hear that you're running through a bunch of issues with your recent playthrough. Some of these bugs are rather interesting and we'd appreciate if we can get a handle on the save file, preferably both for the turn on which you've taken the screenshot and before the mission started (before combat autosave).

I'll have to some more questions as well regarding the bugs you've reported, 

-> Uninstaller not removing settings, savegames, etc: If this is on Steam, save games are stored on the cloud unless you disable this option on Steam's settings, for the settings and etc., these files are usually in Documents > My Games > Xenonauts 2 and are not deleted so that it doesn't reset user settings upon re-installation.

-> Hazmat cleaners shooting through obstacles: This could either be just bad rng or a genuine bug, providing a save would help us a lot in checking this one out and would be much appreciated!

-> Flame and smoke on water: Will bring this up with the rest of the team!

-> Floating cleaners and MARS: This is a rather strange one, and we'd very much appreciate if you can provide a save file (both prior to the mission and on the turn you took the screenshot)

-> Palm tree destruction not visually updating: Will have to take a look into it if the palm tree has assets for a destroyed state or if its bugged

-> Some of the bushes not blocking movement: Most likely an asset setup issue, should be an easy fix

I'm going to add numbers here.

1. Uninstaller.

I remember reading, that if I run into trouble after doing an update, I should do a clean install and remove settings and stuff.

So I ran the uninstaller, and it asked me if I wanted to keep my savegames and settings. It also said, that if I chose "no" it would also remove the folder. I clicked "no" and nothing was removed. So either the uninstaller is bugged or the description in incorrect.

2. Hazmat cleaners.

You misunderstood. Not through, but over. Lots of half-height cover (logs, 2 windows, maschines, tables, fence/wall). Totally possible to pull such a shot of with high stats - which hazmat cleaners have, I belive. Very annoying when that happens half a dozen times in a row. What surprised me was, that there were hazmat cleaners at all, on a abduction mission! Which was also my first (non-scriped) mission of the campain.

 

I will check for savegames later.

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14 hours ago, Nobody6 said:

I'm going to add numbers here.

1. Uninstaller.

I remember reading, that if I run into trouble after doing an update, I should do a clean install and remove settings and stuff.

So I ran the uninstaller, and it asked me if I wanted to keep my savegames and settings. It also said, that if I chose "no" it would also remove the folder. I clicked "no" and nothing was removed. So either the uninstaller is bugged or the description in incorrect.

2. Hazmat cleaners.

You misunderstood. Not through, but over. Lots of half-height cover (logs, 2 windows, maschines, tables, fence/wall). Totally possible to pull such a shot of with high stats - which hazmat cleaners have, I belive. Very annoying when that happens half a dozen times in a row. What surprised me was, that there were hazmat cleaners at all, on a abduction mission! Which was also my first (non-scriped) mission of the campain.

 

I will check for savegames later.

1. Will have to check with the team as I'm not aware of X2 having its own uninstaller

2. Ah yeah, that's what I meant. Could just be a bad case of rng, but we'll give it a check, thanks for providing the saves!

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16 hours ago, Nobody6 said:

I'm going to add numbers here.

1. Uninstaller.

I remember reading, that if I run into trouble after doing an update, I should do a clean install and remove settings and stuff.

So I ran the uninstaller, and it asked me if I wanted to keep my savegames and settings. It also said, that if I chose "no" it would also remove the folder. I clicked "no" and nothing was removed. So either the uninstaller is bugged or the description in incorrect.

2. Hazmat cleaners.

You misunderstood. Not through, but over. Lots of half-height cover (logs, 2 windows, maschines, tables, fence/wall). Totally possible to pull such a shot of with high stats - which hazmat cleaners have, I belive. Very annoying when that happens half a dozen times in a row. What surprised me was, that there were hazmat cleaners at all, on a abduction mission! Which was also my first (non-scriped) mission of the campain.

 

I will check for savegames later.

Thanks. I've fixed most of the map errors now and those fixes will be included in the next patch.

What difficulty are you playing on? The enemies get a significant accuracy buff if you're playing on Commander, and a reasonable accuracy buff on Veteran. Also, remember that shots only count the one highest intervening cover item - so if there's a 50% blocking item, you can add as many 40% blocking items into the shot path as you like and the accuracy will only be reduced by 50%.

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16 hours ago, Nobody6 said:

So, I have exactly 2 savegames from that mission, from before and sometime later - I belive after the screenshots.

auto_strategy_before_combat-9.json 342.41 kB · 0 downloads user_day_37_vip_extraction_manual_save-1.json 1.57 MB · 1 download

Btw just to clarify something with the uninstaller issue, what platform are you playing on? Thanks

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6 hours ago, Chris said:

Thanks. I've fixed most of the map errors now and those fixes will be included in the next patch.

What difficulty are you playing on? The enemies get a significant accuracy buff if you're playing on Commander, and a reasonable accuracy buff on Veteran. Also, remember that shots only count the one highest intervening cover item - so if there's a 50% blocking item, you can add as many 40% blocking items into the shot path as you like and the accuracy will only be reduced by 50%.

I do play on an "increased" difficulty level, I don't know what it is called.

I didn't know that. Maybe it would be better to only show blockers which effect the shot then? Could be less confusing. Maybe as an option: show all blockers/show only dominant blocker.

 

4 hours ago, Kouki said:

Btw just to clarify something with the uninstaller issue, what platform are you playing on? Thanks

I'm playing on windows. The gog-download version (only stable version are available). I deinstalled the game through the window software setup.

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