Chris Posted March 18, 2013 Share Posted March 18, 2013 Just to let everyone know that there is going to be another update planned this week. For this, we'll be making a concerted effort to improve stability in this new build. There's quite a lot of crash bugs and various save / load problems in the current build which we're working on fixing up. I figure by this point all the fixes will just carry across into the beta given it's so close, so it's hardly going to be wasted effort and should let people play far enough into the game to have more useful comments on balancing. There'll also be a number of new maps and improved balancing, and hopefully somewhat improved AI. I'm also going to release this one without file compression, either in the texture atlases or the in-game archive files (so it'll be a full 130,000 tiles again). I suspect these are behind a lot of the issues with broken tiles or invisible civilians etc. If the problems persist when the file compression has been removed, we'll know they are genuine problems with the code rather than the packaging of it. I'm letting everyone know about this in advance in case people are having massive issues with the game for some reason - a new version should be out around Friday that should fix most of these issues. Link to comment Share on other sites More sharing options...
TrashMan Posted March 18, 2013 Share Posted March 18, 2013 Thanks for the update Chris. I think I'll personally wait for the Beta since Desure is being a b*** lately and I'm currently swamped with work. But the Beta being so close makes me all giggity. Link to comment Share on other sites More sharing options...
GizmoGomez Posted March 18, 2013 Share Posted March 18, 2013 Sweet, that makes me happy. (Mac version? Sorry for the broken record ) Link to comment Share on other sites More sharing options...
thothkins Posted March 18, 2013 Share Posted March 18, 2013 Great news. The first sign of a corvette seems to be a death knell for my games one way or another Link to comment Share on other sites More sharing options...
Avid Posted March 18, 2013 Share Posted March 18, 2013 Thanks for the update Chris! Link to comment Share on other sites More sharing options...
TNoyce Posted March 19, 2013 Share Posted March 19, 2013 Excellent news Chris. Bug fixes are wonderful.. Link to comment Share on other sites More sharing options...
Fire Shark Posted March 19, 2013 Share Posted March 19, 2013 Great! This is welcome news and I think good to get out of the way as much major bugs as possible before beta. Link to comment Share on other sites More sharing options...
raziel1981 Posted March 19, 2013 Share Posted March 19, 2013 This is great news, especially since It feels like the game desperately needs these fixes at this point. Link to comment Share on other sites More sharing options...
Eraser_real Posted March 19, 2013 Share Posted March 19, 2013 Thanks for the update - looking forward to Friday. Link to comment Share on other sites More sharing options...
KATAGARI Posted March 19, 2013 Share Posted March 19, 2013 Thanks for the Update Chris... Link to comment Share on other sites More sharing options...
windex Posted March 21, 2013 Share Posted March 21, 2013 (edited) Glad to read this, like you said "by this point", I feel there is so much in this game already (seems pretty much complete for the most part) if only it could be more stable to experience it in its wholeness it least half way through the game. Yeah, you could always add more maps and there is no end to AI improvement, ,more UI graphics and backgrounds etc, but I feel there's enough to go on for now. I am more concerned with finding bugs and fixing them and seeing what you have become more stable. Thanks Edited March 21, 2013 by windex Link to comment Share on other sites More sharing options...
TNoyce Posted March 22, 2013 Share Posted March 22, 2013 Stabilization is definitely key for Beta. Still really liking what I've seen/experienced as this project continues to move forward. Keep up the excellent work all. Link to comment Share on other sites More sharing options...
TNoyce Posted March 23, 2013 Share Posted March 23, 2013 Unfortunately, Desura was up to it's old tricks again. Unable to update/download, so I pulled down the full install, and am uncompressing it now. Link to comment Share on other sites More sharing options...
PRiME Posted March 27, 2013 Share Posted March 27, 2013 Could we get a update on when v17.92 is coming and also what it might fix? Link to comment Share on other sites More sharing options...
raziel1981 Posted March 27, 2013 Share Posted March 27, 2013 I don't recall anyone saying anything about a 17.92? Link to comment Share on other sites More sharing options...
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