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[V4.12.2 - Ground Combat] Crash releasing civilian during abduction mission


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Description:
I was playing an abduction mission and the game crashed when I right-clicked on a captured civilian to release them.

What Happened:
Not sure if it's relevant, but I think I had switched to a different (non-game) window and then switched back, and then immediately right-clicked on a captured civilian pod. I believe my solder was close to the end of their APs, there was probably only a single alien left alive, and a soldier had been killed a turn or two prior. 

bug_report_2024-07-05-10h13_gc_4.12.2_unhandled_exception.zip

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On 7/6/2024 at 12:30 AM, sethpetryjohnson said:

Description:
I was playing an abduction mission and the game crashed when I right-clicked on a captured civilian to release them.

What Happened:
Not sure if it's relevant, but I think I had switched to a different (non-game) window and then switched back, and then immediately right-clicked on a captured civilian pod. I believe my solder was close to the end of their APs, there was probably only a single alien left alive, and a soldier had been killed a turn or two prior. 

bug_report_2024-07-05-10h13_gc_4.12.2_unhandled_exception.zip 6.85 MB · 0 downloads

Thanks for taking the time to post a bug report and welcome to our forums! I believe this bug should be fixed on the latest patch, but ground combat saves from 4.12.2 are not compatible with the latest versions so you'll need to load a Geoscape save prior to the GC mission. All you need to do is to switch to the experimental branch of the game, of which I'll be linking a guide below. Let us know if you're still having this problem!
 

 

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