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This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although please be aware they have slower load times and worse performance than normal builds due to the extra logging they contain!

Bugfixes:

  • Fixed a crash that would occur when you completed the "Alenium Warheads" engineering project.
  • Fixed an AI hang that could occur in the alien base.
  • Fixed the confirmation dialog not closing if you tried to sell an aircraft that was under construction.
  • Fixed visual flickering (z-fighting) issue on certain parts of a desert VIP extraction map.
  • Fixed the Automed Module tooltip displaying an unnecessarily long Effect string instead of "Regeneration (25HP)".
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