Emily_F Posted June 1, 2024 Posted June 1, 2024 (edited) auto_groundcombat_turn_5_start-168.json Same as the other similar issue I reported yesterday. See pic Edited June 1, 2024 by Emily_F Quote
Emily_F Posted June 1, 2024 Author Posted June 1, 2024 So, the open/closed states are the wrong way round for that door... Quote
Chris Posted June 1, 2024 Posted June 1, 2024 12 minutes ago, Emily_F said: So, the open/closed states are the wrong way round for that door... Yeah, looks like the visual bug on the doors is back. Problem is this is really hard to reproduce at our end because it’s fine after loading a save, so do you happen to know what occurred previously? Quote
Emily_F Posted June 1, 2024 Author Posted June 1, 2024 27 minutes ago, Chris said: Yeah, looks like the visual bug on the doors is back. Problem is this is really hard to reproduce at our end because it’s fine after loading a save, so do you happen to know what occurred previously? The mentarch I am aiming at had fired at me in the previous turn but missed (I think) Quote
Emily_F Posted June 1, 2024 Author Posted June 1, 2024 Here's the logs but I carried on playing so it will be a bit buried... output.log Quote
SoftwareSimian Posted June 1, 2024 Posted June 1, 2024 Anecdotal (I have no savegame nor screenshot), but I had something possibly-related where during the alien turn an alien (inside the UFO) walked in front of my soldiers, through a door, and (visually at least) shut the door behind himself, then got reaction-fire shot through the apparently-closed door. 1 Quote
Nobody6 Posted June 2, 2024 Posted June 2, 2024 This bug is also present in v3.8.0. If that is the case (door closed but looks open) it cannot be opend except by sending a soilder through it. I've only seen this on alien doors, both big and small. Quote
Kouki Posted June 3, 2024 Posted June 3, 2024 19 hours ago, Nobody6 said: This bug is also present in v3.8.0. If that is the case (door closed but looks open) it cannot be opend except by sending a soilder through it. I've only seen this on alien doors, both big and small. Thanks for the report. Yeah, I believe we were able to fix it in 3.10, but it seems like it found its way back in milestone 4. We're allocating as much dev resources as we have to get the bugs fixed, but it might take a while before the milestone 4 update comes out in public as there's a lot of bugs that came in over the weekend Quote
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