Emily_F Posted June 1, 2024 Share Posted June 1, 2024 (edited) auto_groundcombat_turn_5_start-168.json Same as the other similar issue I reported yesterday. See pic Edited June 1, 2024 by Emily_F Quote Link to comment Share on other sites More sharing options...
Emily_F Posted June 1, 2024 Author Share Posted June 1, 2024 So, the open/closed states are the wrong way round for that door... Quote Link to comment Share on other sites More sharing options...
Chris Posted June 1, 2024 Share Posted June 1, 2024 12 minutes ago, Emily_F said: So, the open/closed states are the wrong way round for that door... Yeah, looks like the visual bug on the doors is back. Problem is this is really hard to reproduce at our end because it’s fine after loading a save, so do you happen to know what occurred previously? Quote Link to comment Share on other sites More sharing options...
Emily_F Posted June 1, 2024 Author Share Posted June 1, 2024 27 minutes ago, Chris said: Yeah, looks like the visual bug on the doors is back. Problem is this is really hard to reproduce at our end because it’s fine after loading a save, so do you happen to know what occurred previously? The mentarch I am aiming at had fired at me in the previous turn but missed (I think) Quote Link to comment Share on other sites More sharing options...
Emily_F Posted June 1, 2024 Author Share Posted June 1, 2024 Here's the logs but I carried on playing so it will be a bit buried... output.log Quote Link to comment Share on other sites More sharing options...
SoftwareSimian Posted June 1, 2024 Share Posted June 1, 2024 Anecdotal (I have no savegame nor screenshot), but I had something possibly-related where during the alien turn an alien (inside the UFO) walked in front of my soldiers, through a door, and (visually at least) shut the door behind himself, then got reaction-fire shot through the apparently-closed door. 1 Quote Link to comment Share on other sites More sharing options...
Nobody6 Posted June 2, 2024 Share Posted June 2, 2024 This bug is also present in v3.8.0. If that is the case (door closed but looks open) it cannot be opend except by sending a soilder through it. I've only seen this on alien doors, both big and small. Quote Link to comment Share on other sites More sharing options...
Kouki Posted June 3, 2024 Share Posted June 3, 2024 19 hours ago, Nobody6 said: This bug is also present in v3.8.0. If that is the case (door closed but looks open) it cannot be opend except by sending a soilder through it. I've only seen this on alien doors, both big and small. Thanks for the report. Yeah, I believe we were able to fix it in 3.10, but it seems like it found its way back in milestone 4. We're allocating as much dev resources as we have to get the bugs fixed, but it might take a while before the milestone 4 update comes out in public as there's a lot of bugs that came in over the weekend Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.