Jump to content

[4.2.0 experimental - tactical] Fusion weapons reaction fire damage


Recommended Posts

On 6/1/2024 at 10:30 AM, Warie_W00kie said:

I've noticed on several encounters where the reaction fire damage from Fusion weapons were very low (about 30% of expected damage).  Not sure if it's just bad RNG but here is one where I hit the Secton with fusion rifle and fusion pistol (interrogation & autopsy II researched).

image.thumb.jpeg.3469542473af2db81614ef5b1ff8f3e9.jpeg

bug_report_2024-05-31-19h15_gc_4.2.0_user_f11.zip 10.42 MB · 0 downloads

Thanks for the bug report! Tested this save on my end and it might've been just bad RNG? I was able to get your shielded soldier (SR9) to shoot in overwatch and he dealt 71 damage with his fusion pistol (on top of the 29 armour the secton had). The low shot damage could've also been made worse by the armour as fusion weapons only penetrate up to 15 armour.

If this keeps on happening though, do let us know as it might be a problem with the RNG itself, thanks!

Link to comment
Share on other sites

6 hours ago, Warie_W00kie said:

Will do, thanks for verifying!

Yeah, it's likely to be the damage roll on the weapons - the randomisation happens before the armour calculation, so if you roll 50% damage then an armoured enemy will probably take relatively little damage. Whereas if you roll 200% damage then you'll just vaporise them no matter how much armour they might have.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...