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Posted

Just a quick note to say that while it's not here yet, V17.6 will arrive at some point this weekend. It's ready to go and is uploading to various servers at work, but doing so veeeeeerry slooowly so I don't have an ETA.

Posted

Awesome! Cant Wait! Is there some patch notes somewhere that addresses the things updated? Was wondering about the date crash bug, but didnt want this thread to turn into a did you fix or work on this yet thread, so patch notes would be cool if available.

Posted

Loki - there's an announcement about the Mac versions in the patch notes for it, that will appear later this weekend with the build. In short, the new version of OSX has broken all compatibility with the current and previous builds of Xenonauts. We're looking at it to see if it's viable to fix up all the errors or if the Mac versions just isn't possible any more. But we'll keep you posted.

Neonpanzer - yes, the date crash should be fixed.

Posted

Oooh sweet, I'm probably gonna give desura another blast this time since it is a bit easier on the whole game files stuff. I find sudden hanging while the game loads some animation or some text very annoying, I'm hoping the condensed version will resolve this issue.

Posted
In short, the new version of OSX has broken all compatibility with the current and previous builds of Xenonauts. We're looking at it to see if it's viable to fix up all the errors or if the Mac versions just isn't possible any more.

So Chris, you're saying that it's possible that there won't be a version for OS X at all? What changed in the new version that messed things up so drastically? I've played the Alpha on OS X 10.8 before (a while ago), so is it a recent update to OS X 10.8 that broke it?

Posted

Yes, the latest version of OSX changed something that broke an entire class of textures in the game, and now whenever it tries to load one of them it just crashes. We're still looking into it but it's possible we'll have to withdraw the Mac version entirely.

Posted
Yes, the latest version of OSX changed something that broke an entire class of textures in the game, and now whenever it tries to load one of them it just crashes. We're still looking into it but it's possible we'll have to withdraw the Mac version entirely.

Sad to hear that (even if I do not use Mac)

Posted
Yes, the latest version of OSX changed something that broke an entire class of textures in the game, and now whenever it tries to load one of them it just crashes. We're still looking into it but it's possible we'll have to withdraw the Mac version entirely.

Noooooooooooooooooooooooooooooooooooooo

Posted

Hmm, has anyone tried the new version in Wine? Luckily the game isn't very demanding in resources so running in a VM is fine, but that's still kinda annoying.

Posted

Yeah, if all else fails as far as getting it to work natively, wine could help. Like, an official wineskin wrapper or something. Or even have it preinstalled in the wrapper. I dunno, wish I could help more.

Posted

it works in wineskin gorgeously on my mid 2009 macbook pro. It can be sort of hit and miss with wine on mac at times, but I haven't had any trouble with this game yet. I'm currently running v17.52 + Hotfix and wineskin made it work with no modifications or anything.

Posted
it works in wineskin gorgeously on my mid 2009 macbook pro. It can be sort of hit and miss with wine on mac at times, but I haven't had any trouble with this game yet. I'm currently running v17.52 + Hotfix and wineskin made it work with no modifications or anything.

Ditto. I also was easily able to make it work without any prior experience with Wineskin. There are no issues or bugs that weren't already a problem when I was running it on my PC desktop.

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