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Thread of mindless ideas


a333

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3 is the holy number! You shall count one, two, three and then throwth the holy handgranade at youreth foe. Third is the count of the holy handgranade of Antioch. You shall not count four, nor shall you count two, unless it is then followeth by three. Five is right out.

Edited by Gorlom
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Integrate a flight sim engine (if Chris wants to do it on the cheap, Excel '97 had one he might be able to convert)...and then don't use it for interceptions but instead let the player fly the Skyranger all those hours back to base. No time compression here!

Think of it, like Desert Bus but airborne...and with a sticky trim tab. And bitching from the grunts in the back, so you'd have to listen to hours and hours of glorious lies of battle and significant-other drama and tired old obscene stories and jokes. And if you did any kind of acrobatics you'd stand a chance of losing equipment or squaddies. ("...Was he waving his helmet as he was riding the Hunter down?" "Couldn't tell, if that moron up front wasn't trying to Immelman with the ramp open, we'd still have Hans, Frans, AND all our ammunition.")

I think that's why we never see the transport pilots...after that many hours stuck with the Xenonauts, they (correctly) reason that the more turns the grunts take to hunt down the aliens the more time they have to kick back with a brew in the Skyranger and unwind.

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