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[17.52] - Ground combat - Secondary explosion of Satchel Charge causes freeze


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When throwing a satchel charge somewhere, followed by a grenade, rocket, some explosion in the environment or a second charge, will cause the game to freeze. Throwing 2 charges at the same spot will cause the game to freeze up on the start of the next turn.

I've been able to reproduce this in any battle. Other objects that explode in the map (barrels, power cores, etc) don't cause this problem.

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